About RetroEpic

KwaZulu Natal, the garden province of South Africa, might be better known for its warm ocean currents and rich history as the “Place of the Zulu”, but it should also be famed for being the founding home of the RetroEpic Software game studio.

RetroEpic Software started with just two very passionate people – brothers, Niki and Keith Boshoff, in 2007. Since then, we’ve grown to a larger team with a wide range of game development skills and talents. We’ve also moved to Cape Town to get a better view of the famous Table Mountain.

We’re very proud of both the independent game titles we have produced as well as the game development projects we have worked on with our partners.

Try Our Games

A Day in the Woods | RetroEpic Software

Team Members

Niki Boshoff | RetroEpic Software

Niki Boshoff

Penny Pincher

One of the mad duo who started RetroEpic, Niki is secretly on a mission to equip everyone with their own kitten. He’s often distracted from this mission by Jem’s demands for shiny new Apple toys and the need to tease Neal.

Keith Boshoff | RetroEpic Software

Keith Boshoff


The other half of the mad duo, Keith might have been gifted with more madness. It’s difficult to tell because no one’s gotten close enough to ask the question without being growled at.

Neal Liddle | RetroEpic Software

Neal Liddle

Dual Screen Wielder

Neal has been thrown into the deep end of game development with only a history in animation and film. We’ve set him up with the necessary tools, equipment and weapons and await the particle effects that will ensconce him when he levels up to full game designer.

Ed Beukes | RetroEpic Software

Eduard Beukes

Quest NPC

‘Things Ed says in the office’ should be its own Twitter account, but then we’d probably never get any other work done.

Hannes Ferreira | RetroEpic Software

Hannes Ferreira


The existence of the Hunni has never been irrefutably confirmed. It is rumoured that he hails from the far reaches known as Oudtshoorn, which in the ancient tongue means old horn (in some dialects it’s still oats horn). All we know for sure is that if we send proper offerings to the creature, we receive a bounty of rewards in the form of textures and other art assets.

Jem Smith | RetroEpic Software

Jem Smith

Good Guy Developer

Self-proclaimed good guy, Jem spends most of his time at the office overcomplicating good ideas, declining invites for social events, eating cupcakes, talking about cupcakes, talking about how to acquire cupcakes for eating and – sometimes – working in Unity.

Xavier Knox | RetroEpic Software

Xavier Knox

People Wrangler

If Xavier wasn’t kept busy with game development project work, he might have taken his penchant for creating sharp pointy things to a whole new, and dangerous level. The world’s a safer place as long as he’s employed here. Donations for “Keeping Xavier Out of the Wild” can be sent directly to us.

Theunis Lombard | RetroEpic Software

Theunis Lombard

Generally Awesome

Theunis is the friendliest guy in the office. Except for that one time when he wasn’t – but it’s best not to bring that up. Especially if we want him to continue to keep us hydrated and alert with regular rounds of tea and coffee.

Daoyi Liu | RetroEpic Software

Daoyi Liu

Pixel Necromancer

Having snuck into the office team through the wicked distraction technique of waving pretty art things in front of poor hapless programmers, we’re now all collectively too afraid to ask her to leave. Also, the pretty things are fantastic!

Megan Hughes | RetroEpic Software

Megan Hughes

Sender of Emails

Megan might think she has an important role – and we’ve even let her choose her own title as “Brand Manager” – but she’s really just here to send emails. No one here reads emails. She also writes other things that people read – sometimes. We let her design boardgames to make her feel better.

Robbie Fraser | RetroEpic Software

Robbie Fraser

All knowing knower

Having actually studied – and completed – a degree in magical studies, Robbie has already shown some programming wizardry. We’re all secretly hoping he’ll tell us more about his hair conditioning routine, though.

Paul Lombard | RetroEpic Software

Paul Lombard

Pustular Pixel Appropriator

Paul’s penchant for pixels and pustules is probably partly a result of his permanent residence under a particularly orc-populated bridge. We’re big on diversity here at RetroEpic, so we’re non-judgemental.